I can see why Blizzard would want to protect sales of its game. No review of Diablo III would be complete without some mention of the game's anti-piracy scheme, which requires players to be constantly connected to the internet as they play. Other game music composers need to find out what these guys put in their coffee, because they're making everybody else look like hacks. It was composed by seven different musicians: Russel Brower, Derek Duke, Glenn Stafford, Joseph Lawrence, Neal Acree, Laurence Juber and Edo Guidotti. The soundtrack, for my money, is the best I've heard in a videogame in at least five years. The cinematic scenes are so gorgeous that I spent more time looking at the pores on the characters' faces than I did paying attention to what was happening in them. Picking up the explosions of loot that enemies drop like grotesque pinatas is much easier on the ol' clicking finger.īefore you even start to appreciate the smoothness of Diablo III's gameplay, you'll be blown away by the sights and sounds. Everything is snappier, more intuitive and all presented in high definition. This is reflected in the cinematics, soundtrack and game design. Cross another winner of multiple Vaporware Awards off the list: After many long years, Diablo III is finally available.īlizzard has clearly aimed to capture everything people loved about Diablo III's 12-year-old predecessor, the addictive dungeon-raiding gameplay that made them crave a sequel so badly, and update it for modern times.
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